Cremir - God of Oceans
Leodbeorht = Gnomish name
Frikug = Orcish name
Cremir = Human name
Mythanthar = Elven name
Vufur = Dwarven name
Nud-Di = Whirling name
Frikug = Orcish name
Cremir = Human name
Mythanthar = Elven name
Vufur = Dwarven name
Nud-Di = Whirling name
Achelous of Cremir
Requirements:
Alignment: Any good
Weapons Allowed: As cleric
Armor Allowed: As cleric
Major Spheres: All, Animal, Combat, Divination, Elemental, Sun, Weather
Minor Spheres: Charm, Plant, Protection, Wards
Magical Items Allowed: As cleric
Required Proficiencies: None
Bonus Proficiencies: Swimming, Seamanship
Additional powers are granted as the priest reaches higher levels:
1st Level
Alignment: Any good
Weapons Allowed: As cleric
Armor Allowed: As cleric
Major Spheres: All, Animal, Combat, Divination, Elemental, Sun, Weather
Minor Spheres: Charm, Plant, Protection, Wards
Magical Items Allowed: As cleric
Required Proficiencies: None
Bonus Proficiencies: Swimming, Seamanship
Additional powers are granted as the priest reaches higher levels:
1st Level
- Can cast Water breathing once a day
- Underwater Infravision
- Turn Undead
- Create water at will
- Can Water walk 5 rounds/level
- Can cast Waterwall once a day
- At level 5 until 8, the cleric learn the language of an aquatic species (one every level)
- Can Shape shift into a catfish, a dolphin or a shark once a day
- Must bath in natural water once a week If unable, the priest gets weak by the day (-1 to hit, -1 to damage, -1 to saving throws, -1HP)